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measure Prosocial Cyberball Game (PCG)
Study: YOUth Mode of collection: MeasurementsAndTests Behavioral/cognitive task Available measurements: Child and Adolescent 9 years 12 yearsThe Prosocial Cyberball Game (PCG) measures prosocial behavior related to empathy when seeing that someone is being socially excluded. In the game, children play a (digital) ball-tossing game with peers. In the first block of the game, all children typically receive the ball an equal amount of time. In the second block of the game, one of the peers is...Created March 28, 2023 • Updated March 30, 2023 -
measure Delay Discounting - hypothetical
Study: YOUth Mode of collection: MeasurementsAndTests Behavioral/cognitive task Available measurements: Child and Adolescent 9 years 12 yearsThe Delay Discounting task is the most widely used paradigm to measure the capacity to wait for a hypothetical monetary reward in children between 8-18 years old. A child is given a series of option between a variable immediate monetary reward and 10 Euros after a certain delay. The delay of the 10 Euro reward varies between 2, 30, 180, or 365 days. Each...Created March 28, 2023 • Updated March 30, 2023 -
measure Child Gap Antisaccade
Study: YOUth Mode of collection: MeasurementsAndTests Eyetracking Available measurements: Baby and Child 6 years
Child and Adolescent 9 years 12 yearsThe Gap-overlap task is a gaze contingent paradigm that measures visual attention shifting between a central and a peripheral stimulus. This is thought to be a key sub process underlying behavioral control. The Gap-overlap task contains three conditions; i) Gap, in which the central stimulus disappears 200ms before the appearance of the peripheral target;...Created March 28, 2023 • Updated March 30, 2023 -
measure Trust game
Study: YOUth Mode of collection: MeasurementsAndTests Behavioral/cognitive task Available measurements: Child and Adolescent 9 years 12 yearsThe trust game tests participants’ willingness to trust others and reciprocate other’s trusts in a social context, both of which serve as proxies for perspective taking. In multiple rounds, participants have the option to divide money between two players in a pre-selected way, or donate money to a shared pot and leave it up to the second player how to...Created March 28, 2023 • Updated March 30, 2023