• measure Prosocial Cyberball Game (PCG)

    Study:YOUth
    Mode of collection:MeasurementsAndTests   Behavioral/cognitive task
    Available measurements:
    Child and Adolescent  9 years 12 years
    0
    30 years
    The Prosocial Cyberball Game (PCG) measures prosocial behavior related to empathy when seeing that someone is being socially excluded. In the game, children play a (digital) ball-tossing game with peers. In the first block of the game, all children typically receive the ball an equal amount of time. In the second block of the game, one of the peers is...
    Created March 28, 2023 Updated March 30, 2023
  • measure Infant Stop Signal Anticipation Test

    Study:YOUth
    Mode of collection:MeasurementsAndTests   Behavioral/cognitive task
    Available measurements:
    Baby and Child  6 years
    0
    30 years
    The Stop Signal Anticipation task is adopted from Zandbelt and Vink (Vink et al., 2014, Zandbelt et al., 2008) and is also used as MRI task in YOUth child and adolescent (METC 14-617). The Stop Signal Anticipation task measures response inhibition, which is considered an important aspect of behavioral control. Children will be instructed to stop a moving...
    Created March 28, 2023 Updated March 30, 2023
  • measure Delay Discounting - hypothetical

    Study:YOUth
    Mode of collection:MeasurementsAndTests   Behavioral/cognitive task
    Available measurements:
    Child and Adolescent  9 years 12 years
    0
    30 years
    The Delay Discounting task is the most widely used paradigm to measure the capacity to wait for a hypothetical monetary reward in children between 8-18 years old. A child is given a series of option between a variable immediate monetary reward and 10 Euros after a certain delay. The delay of the 10 Euro reward varies between 2, 30, 180, or 365 days. Each...
    Created March 28, 2023 Updated March 30, 2023
  • measure Trust game

    Study:YOUth
    Mode of collection:MeasurementsAndTests   Behavioral/cognitive task
    Available measurements:
    Child and Adolescent  9 years 12 years
    0
    30 years
    The trust game tests participants’ willingness to trust others and reciprocate other’s trusts in a social context, both of which serve as proxies for perspective taking. In multiple rounds, participants have the option to divide money between two players in a pre-selected way, or donate money to a shared pot and leave it up to the second player how to...
    Created March 28, 2023 Updated March 30, 2023
  • measure Inhibition experiment (mock scanner)

    Study:YOUth
    Mode of collection:MeasurementsAndTests   Behavioral/cognitive task
    Available measurements:
    Child and Adolescent  9 years 12 years
    0
    30 years
    Behavioral output file of the inhibition experiment practice run preceding the Functional MRI Inhibition experiment.
    Created March 28, 2023 Updated March 30, 2023
  • measure Prosocial Cyberball Game (PCG)

    Study:L-CID
    Mode of collection:MeasurementsAndTests   Behavioral/cognitive task
    Available measurements:
    Early Childhood Cohort  T5

    Middle Childhood Cohort  T1 T3 T5
    0
    30 years
    The Prosocial Cyberball Game (PCG) measures prosocial behavior related to empathy when seeing that someone is being socially excluded. In the game, children play a (digital) ball-tossing game with peers. In the first block of the game, all children typically receive the ball an equal amount of time. In the second block of the game, one of the peers is...
    Created March 28, 2023 Updated March 28, 2023
  • measure Prosocial Cyberball Game (PCG)

    Study:L-CID
    Mode of collection:MeasurementsAndTests   Behavioral/cognitive task
    Available measurements:
    Middle Childhood Cohort  T2 T4 T6
    0
    30 years
    The Prosocial Cyberball Game (PCG) measures prosocial behavior related to empathy when seeing that someone is being socially excluded. In the game, children play a (digital) ball-tossing game with peers. In the first block of the game, all children typically receive the ball an equal amount of time. In the second block of the game, one of the peers is...
    Created March 28, 2023 Updated March 28, 2023
  • measure Prosocial Cyberball Game (PCG)

    Study:L-CID
    Mode of collection:MeasurementsAndTests   Behavioral/cognitive task
    Available measurements:
    Early Childhood Cohort  T1 T2 T3 T4
    0
    30 years
    The Prosocial Cyberball Game (PCG) measures prosocial behavior related to empathy when seeing that someone is being socially excluded. In the game, children play a (digital) ball-tossing game with peers. In the first block of the game, all children typically receive the ball an equal amount of time. In the second block of the game, one of the peers is...
    Created March 28, 2023 Updated March 28, 2023
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