• measure Donating task

    Study:Generation R
    Mode of collection:MeasurementsAndTests   Behavioral/cognitive task
    Available measurements:
    Main Cohort  7 years
    0
    30 years
    Adapted version of the Donation task, in which children receive 20€ before watching a video from UNICEF presented for gathering money donations. After viewing the movie, the children are asked to donate money. The amount of donated money is counted by the experimenter after the session.
    Created May 3, 2023 Updated May 3, 2023
  • measure Strengths and Difficulties Questionnaire (SDQ)

    Study:YOUth
    Mode of collection:SelfAdministeredQuestionnaire
    Available measurements:
    Baby and Child  3 years 6 years

    Child and Adolescent  9 years 12 years
    0
    30 years
    The Strengths and Difficulties Questionnaire (SDQ) is a brief questionnaire for assessing the psychosocial adjustment of children and adolescents. Versions are available for parents and teachers of 4- to 16-year-olds, and a nearly identical version can be completed independently by 11- to 16-years olds. The SDQ differs from related instruments in that it...
    Created March 28, 2023 Updated March 30, 2023
  • measure Strengths and Difficulties Questionnaire (SDQ)

    Study:L-CID
    Mode of collection:SelfAdministeredQuestionnaire
    Available measurements:
    Early Childhood Cohort  T1 T2 T3 T4 T5 T6 T6 - Covid

    Middle Childhood Cohort  T1 T2 T3 T4 T5 T5 - Covid T6
    0
    30 years
    The Strengths and Difficulties Questionnaire (SDQ) is a brief questionnaire for assessing the psychosocial adjustment of children and adolescents. Versions are available for parents and teachers of 4- to 16-year-olds, and a nearly identical version can be completed independently by 11- to 16-years olds. The SDQ differs from related instruments in that it...
    Created March 28, 2023 Updated March 28, 2023
  • measure Donating Task

    Study:L-CID
    Mode of collection:MeasurementsAndTests   Behavioral/cognitive task
    Available measurements:
    Early Childhood Cohort  T1 T2 T3 T4
    0
    30 years
    The Donating Task-Stickers is aimed to measure costly prosocial behavior by giving a child the option to donate (some of) their stickers to another child or keep them for themselves. The child was told that the other same-sex child would participate in the research tomorrow. This other child would complete the same tasks, but they would not have any...
    Created March 28, 2023 Updated March 28, 2023
  • measure Etch-a-sketch

    Study:L-CID
    Mode of collection:Observation
    Available measurements:
    Early Childhood Cohort  T1 T2 T3 T4 T5 T6

    Middle Childhood Cohort  T1 T2 T3 T4 T5
    0
    30 years
    The Etch-A-Sketch task is a cooperative learning challenge task that requires a parent to work together with their child in order to succeed. The parent and child are given one Etch-A-Sketch board and are instructed to use the board to copy a series of three designs that increase in complexity. The parent and child must work together as one controls the...
    Created March 28, 2023 Updated March 28, 2023
  • measure MyChild

    Study:L-CID
    Mode of collection:SelfAdministeredQuestionnaire
    Available measurements:
    Early Childhood Cohort  T2 T3 T4 T5 T6

    Middle Childhood Cohort  T1 T2 T3 T4 T5 T6
    0
    30 years
    The MyChild questionnaire is aimed to measure conscience / internalized compliance and consists of 100 items over 10 different subscales. Within L-CID, 3 subscales are measured: Empathy, Guilt and Internalized Conduct. The MyChild - Empathy subscale consists of 13 items that assess a child's empathic tendencies according to their parent(s).
    Created March 28, 2023 Updated March 28, 2023
  • measure Prosocial Cyberball Game (PCG)

    Study:L-CID
    Mode of collection:MeasurementsAndTests   Behavioral/cognitive task
    Available measurements:
    Early Childhood Cohort  T1 T2 T3 T4
    0
    30 years
    The Prosocial Cyberball Game (PCG) measures prosocial behavior related to empathy when seeing that someone is being socially excluded. In the game, children play a (digital) ball-tossing game with peers. In the first block of the game, all children typically receive the ball an equal amount of time. In the second block of the game, one of the peers is...
    Created March 28, 2023 Updated March 28, 2023
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