• measure Ages and Stages Questionnaire - Social-Emotional (ASQ-SE)

    Study:YOUth
    Mode of collection:SelfAdministeredQuestionnaire
    Available measurements:
    Baby and Child  5 months 10 months 3 years
    0
    30 years
    The Ages and Stages Questionnaire (ASQ) assessess childrens' skills in five developmental areas, including Communication, Fine Motor, Gross Motor, Problem-Solving, and Personal-Social. This developmental check-up is available for children between 2 and 60 months.
    Created March 28, 2023 Updated March 30, 2023
  • measure Infant-Toddler Social and Emotional Assessment (ITSEA)

    Study:YOUth
    Mode of collection:SelfAdministeredQuestionnaire
    Available measurements:
    Baby and Child  3 years
    0
    30 years
    The Infant-Toddler Social and Emotional Assessment (ITSEA) is an empirically validated clinical tool that was developed to assess social-emotional and behavior problems, as well as delays or deficits in the acquisition of competencies that may arise between the ages of 12 and 36 months.
    Created March 28, 2023 Updated March 30, 2023
  • measure Donating Task

    Study:L-CID
    Mode of collection:MeasurementsAndTests   Behavioral/cognitive task
    Available measurements:
    Early Childhood Cohort  T1 T2 T3 T4
    0
    30 years
    The Donating Task-Stickers is aimed to measure costly prosocial behavior by giving a child the option to donate (some of) their stickers to another child or keep them for themselves. The child was told that the other same-sex child would participate in the research tomorrow. This other child would complete the same tasks, but they would not have any...
    Created March 28, 2023 Updated March 28, 2023
  • measure Prosocial Cyberball Game (PCG)

    Study:L-CID
    Mode of collection:MeasurementsAndTests   Behavioral/cognitive task
    Available measurements:
    Early Childhood Cohort  T1 T2 T3 T4
    0
    30 years
    The Prosocial Cyberball Game (PCG) measures prosocial behavior related to empathy when seeing that someone is being socially excluded. In the game, children play a (digital) ball-tossing game with peers. In the first block of the game, all children typically receive the ball an equal amount of time. In the second block of the game, one of the peers is...
    Created March 28, 2023 Updated March 28, 2023
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