• measure Delay of gratification task

    Study:Generation R
    Mode of collection:Observation
    Available measurements:
    Main Cohort  3 years
    0
    30 years
    The Delay of Gratification task aims to measure self-regulation by presenting the child with the choice between a small reward in the short-term and a larger reward in the long-term. The classic implementation of the Delay of Gratification task is the Marshmallow experiment, in which a child is presented with one marshmallow right now and is instructed...
    Created May 3, 2023 Updated May 3, 2023
  • measure Delay of gratification task

    Study:L-CID
    Mode of collection:Observation
    Available measurements:
    Early Childhood Cohort  T2 T3
    0
    30 years
    The Delay of Gratification task aims to measure self-regulation by presenting the child with the choice between a small reward in the short-term and a larger reward in the long-term. The classic implementation of the Delay of Gratification task is the Marshmallow experiment, in which a child is presented with one marshmallow right now and is instructed...
    Created March 28, 2023 Updated March 28, 2023
  • measure Delay of gratification task

    Study:RADAR
    Mode of collection:Observation
    Available measurements:
    Third Generation  T2
    0
    30 years
    The Delay of Gratification task aims to measure self-regulation by presenting the child with the choice between a small reward in the short-term and a larger reward in the long-term. The classic implementation of the Delay of Gratification task is the Marshmallow experiment, in which a child is presented with one marshmallow right now and is instructed...
    Created March 28, 2023 Updated April 4, 2023
  • measure Delay of gratification task

    Study:YOUth
    Mode of collection:Observation
    Available measurements:
    Baby and Child  3 years
    0
    30 years
    The Delay of Gratification task aims to measure self-regulation by presenting the child with the choice between a small reward in the short-term and a larger reward in the long-term. The classic implementation of the Delay of Gratification task is the Marshmallow experiment, in which a child is presented with one marshmallow right now and is instructed...
    Created March 28, 2023 Updated March 30, 2023
  • measure Delay of gratification task

    Study:Generation R
    Mode of collection:Observation
    Available measurements:
    Main Cohort  3 years
    0
    30 years
    The Delay of Gratification task aims to measure self-regulation by presenting the child with the choice between a small reward in the short-term and a larger reward in the long-term. The classic implementation of the Delay of Gratification task is the Marshmallow experiment, in which a child is presented with one marshmallow right now and is instructed...
    Created May 3, 2023 Updated May 3, 2023
  • measure Delay of gratification task

    Study:NTR
    Mode of collection:Observation
    Available measurements:
    Young Netherlands Twin Register  YC_BS1
    0
    30 years
    The Delay of Gratification task aims to measure self-regulation by presenting the child with the choice between a small reward in the short-term and a larger reward in the long-term. The classic implementation of the Delay of Gratification task is the Marshmallow experiment, in which a child is presented with one marshmallow right now and is instructed...
    Created March 28, 2023 Updated April 4, 2023
  • measure Difficulties in Emotion Regulation Scale (DERS)

    Study:RADAR
    Mode of collection:SelfAdministeredQuestionnaire
    Available measurements:
    Old Cohort  W10

    Young Cohort  W2 W3 W4 W5 W6 W7
    0
    30 years
    Difficulties in Emotion Regulation Scale (DERS) assesses aspects of emotion regulation, such as emotional awareness, emotional clarity, impulse control, difficulties with goal-directedness etc. , as a self-report questionnaire
    Created March 28, 2023 Updated April 4, 2023
  • measure Iowa and Bangor Gambling Tasks

    Study:NTR
    Mode of collection:MeasurementsAndTests   Behavioral/cognitive task
    Available measurements:
    Young Netherlands Twin Register  YC_BS3
    0
    30 years
    The Iowa and Bangor Gambling Tasks are psychological tasks thought to simulate real-life decision making. It measures an individual's approach to risk-taking, impulsivity, and ability to delay short-term gratification to achieve long-term rewards. The Bangor Gambling Task is a simplified version of the Iowa Gambling Task.
    Created March 28, 2023 Updated April 4, 2023
  • measure Iowa and Bangor Gambling Tasks

    Study:RADAR
    Mode of collection:MeasurementsAndTests   Behavioral/cognitive task
    Available measurements:
    Young Cohort  W5 W6
    0
    30 years
    The Iowa and Bangor Gambling Tasks are psychological tasks thought to simulate real-life decision making. It measures an individual's approach to risk-taking, impulsivity, and ability to delay short-term gratification to achieve long-term rewards. The Bangor Gambling Task is a simplified version of the Iowa Gambling Task.
    Created March 28, 2023 Updated April 4, 2023
  • measure Stop Signal Task

    Study:RADAR
    Mode of collection:MeasurementsAndTests   Behavioral/cognitive task,ECG,Biological sample/measurement
    Available measurements:
    Young Cohort  W5 W6
    0
    30 years
    Stop Signal Task is a laboratory task assessing inhibitory control.
    Created March 28, 2023 Updated April 4, 2023
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